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UX Track Speakers


  Sarah
Bloomer
  Cay
Lodine
Ann Marie
  McCarthy
Marise
Phillips
Carolyn
  Snyder
Kyle Pero
    Soucy

sarah_bloomer100x079.jpg Sarah Bloomer

Founder and Principal, Sarah Bloomer & Co

Sarah Bloomer has created user interface designs and customer experiences for 20 years. She co-founded The Hiser Group in 1991, an interaction design company with a focus on usability. Through Hiser she helped establish the field of user-centered design in Australia. Sarah's interaction design draws on her experience designing GUIs for multiple platforms, from Motif to Windows and web applications, intranet and internet websites for both corporations and government. Sarah also helped clients set up internal user centered design teams and establish strategies for bringing usability into their organizations. Sarah led the conceptualization and development of The Hiser Element Toolkit, a user-centered design methodology created to help companies rapidly set up usability teams. In 2002, Sarah returned to the USA and joined The MathWorks as a senior interaction designer. In 2006 Sarah established Boston-based Sarah Bloomer & Co to focus on user centered design research and design facilitation.Sarah has delivered papers, tutorials and workshops at respected usability and user experience conferences in Australia and the USA. Her articles have appeared in international professional publications. She has taught user centered design to hundreds of practitioners. Sarah holds an MS from New York University in interactive software design and a BA from Smith College. She served as a master's supervisor at The Royal Melbourne Institute of Technology.

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Session III: Experience Design—Lessons Learned from Games Design

cay_lodine100x079.jpg Cathryn (Cay) Lodine

Principal User Experience Analyst, SeaChange International

Cay Lodine has spent the last 14 years advocating for the end-user in the fields of software and internet product development. Her primary work has been in usability and interaction design for consumer products. Experienced in a wide variety of techniques for collecting and analyzing user input, Cay has provided user insight into the development process for projects ranging from installed software, media products and internet applications.

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Session I: Agile and Guerrilla Methods—How Design and Usability is Really Getting Done

annmarie_mccarthy100x079.jpg Ann Marie McCarthy

Senior Interaction Designer, Kronos

Ann Marie McCarthy is a Senior Interaction Designer at Kronos responsible for implementing a new look and feel across a suite of sixteen web applications for workforce management. Kronos is an agile development environment. Before joining Kronos, Ann Marie worked independently in visual and interaction design roles for software and web site development. Her clients have included Plimoth Plantation, Family Education Network, Bitstream and Oracle.

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Session I: Agile and Guerrilla Methods—How Design and Usability is Really Getting Done

marise_philips100x079.jpg Marise Phillips

VP of Product Design, MyQuire

Marise integrates a mix of pragmatic, user centered design methodologies to help increase profitability and customer loyalty. Most recently she was Creative Director at EVault (a Seagate Company) and before that held senior product and interface design roles at Walmart.com, VERITAS Software, and Autodesk over her 14 year career. She also managed a 10 week redesign of Blurb.com's bookstore, profile and checkout processes optimized for Ruby on Rails. An avid gardener, Marise lives on a small island in the San Francisco Bay with her family and a menagerie of cats, fish, hamsters, and video game consoles.

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Session III: Experience Design—Lessons Learned from Games Design

carolyn_snyder100x079.jpg Carolyn Snyder

Principal, Snyder Consulting

Carolyn Snyder is an independent consultant. She specializes in helping companies make their products and services more user-friendly via usability testing and paper prototyping. She was a software engineer and project manager for the first 10 years of her career and has been a usability professional since 1993. Carolyn has a BS in Computer Science and an MBA. Her book Paper Prototyping was published in 2003.

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Session II: Prototyping—Cheap and Easy Tricks for Better Software

kyle_perosoucy100x079.jpg Kyle Pero Soucy

Principal, Usable Interface

Kyle Pero Soucy is the founding principal of Usable Interface, an independent consulting company specializing in product usability and user-centered design. Her clients have ranged in industries from pharmaceutical giants like Pfizer to publishing powerhouses like McGraw-Hill. She has created intuitive interfaces for a variety of different products, everything from web sites to touch screen devices. Kyle has served as the Chair of PhillyCHI, the Philadelphia Chapter of the Association for Computing Machinery's Special Interest Group on Computer-Human Interaction (ACM SIGCHI) and she is leading the effort to start a Usability Professionals Association (UPA) Chapter in New Hampshire. She is very passionate about the continued growth of the user experience design community.

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Session II: Prototyping—Cheap and Easy Tricks for Better Software